Unity ships with multiple Standard Assets. These are collections of assets that are widely used by most Unity customers. These are collections of assets that are widely used by most Unity customers. These are: 2D, Cameras, Characters, CrossPlatformInput, Effects, Environment, ParticleSystems, Prototyping, Utility, Vehicles. Model made for unity software also added to the collection reviewed Unity Asset Bundle. Unity Asset Bundle collection one of the largest in this area, the existing packages to unity as well as software to game software.
After I did it,
I couldn't find CrossPlatformInput in [Assets]tab ->[Import Package],
Where is it? Was it deleted? Or had been moved to another place?
Beginner_Beginner_
1 Answer
You will need to download from asset store. Its no longer shipped in the installer it seems.
If you no longer have the standard assets .unitypackage on disk then you will need to download them again directly from the Asset Store. We no longer ship the standard assets in the 2018.2 installer, nor have they moved over to the new Package Manager system at this point in time.
Refer this and this link
Note: It would be better if you download the latest ones from asset store only instead of searching for old assets which may or may not be present on your system.
In case anyone wants to show up the packages in their options besides the Import packages here is the procedure:
Go to your editor location typically i.e. C:ProgramFilesUnityEditor.
Add Folder named Standard Assets.
Copy Standard Assets unity package from path : %AppData%/RoamingUnityAsset Store-5.xUnity TechnologiesUnity EssentialsAsset Packs.(I'm doubtful that 'Asset Store-5.x' might be present as I have multiple Unity versions installed on my system so do check on for something similer)
Place it in Standard Assets folder which you created in Unity Editor.
Restart the editor.
.Note: This worked for my Unity 2018.2.17f1 on Windows 10. For other versions of OS, find the saved unity in the following paths :
Win 7: %AppData%UnityAsset Store
Win XP: C:Documents and SettingsApplication DataUnityAssetStore
Mac: ~/Library/Unity/Asset Store/
If you are unable to locate Standard Asset package, as an alternative you can search in windows top right corner which will search the file for you and locate if its present.
Edit: As per the 2018.3.7 this hack stopped working to show up packages in editor.
(Reference)
killer_mechkiller_mech
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Posted by1 year ago
Archived
Changing the download location of Unity Asset Store assets (Tutorial/technique)
If you start Unity and head to the Asset Store window tab, you can login to your account and download all the assets that you have purchased or added to your account for free. It will then download the files and activate the „Import“ function in the asset store window, allowing you to directly import the asset into your current project.
I recently stumbled upon a problem : I reinstalled all my software to my small SSD drive in order to allow for faster starting times. When I started importing larger assets into my new Unity installation my small HDD would soon warn me about low memory. I figured I could switch the download location somewhere, but heading to the preferences and project settings left my dumbfounded – I could literally not change the download location. I googled around a bit and came up with a solution :
Symbolic Links
Install the Link Shell Extension
Symbolic links are advanced shortcuts to directories, they will be treated like real directories by application. You can create them via the Command Prompt using the mlink command set, or install a really cool Shell extension which adds this awesome functionality to your context menu. I will do the later. Lets get started : Head over to shinagl.priv.at and download the runtime library you need first, then proceed to download the Link Shell Extension.
You will be asked to restart the explorer during installation, press yes and the setup will do it for you. You now have the extension installed.
Create your download folder
Now we are ready to do the linking. Choose a location that you want Unity to download the assets into, for example in a folder called “Unity Asset Store Files” in your second HDD root. Create the folder and right click on it. Choose “Pick Link Source”. Now a shortcut to this folder you just created will be used for the link creation process. We have to choose a destination in order to be able to finish the linling. Now navigate to the default Unity download location, which is the “AppDataRoaming” folder of Unitys installation drive. If you have Unity installed on C: , it will look like this : “C:UsersUserAppDataRoamingUnity”
Inside this directory you will find some folders. The one we are looking for is “Asset Store-5.x”. Inside this folder, all downloaded assets are stored in a folder named after the developer. We want this to be replaced by our symbolic link. Choose the “Asset Store-5.x” folder, press F2 and rename it to create a backup (you can delete it if you want, you just need to redownload all the assets then).
Create the symbolic link
Right click in the folder and choose “Drop as” from the context menu. Choose “Symbolic Link” from the expanding menu. You should see a shortcut to the “Unity Asset Store Files”-folder we created on the other Drive. Select the shortcut, press F2 and rename it to “Asset Store-5.x”. Make sure it is spelled exactly the same. You need to do this in order to avoid naming conflicts .
Now Unity will treat this shortcut as the download location, putting all its files in the source folder we have defined on our other drive. You can use this technique if your software requires a certain folder on a certain drive but you want it to be on another hard drive due to memory managing.
TL;DR version
Step 1 : Download and install the 32-Bit or 64 Bit redistributable from shinagl.priv.at
Step 2 : Download and install the Link Shell Extension from shinagl.priv.at
Step 3 : Create a folder where you want Unity to download to. Can be anywhere on your drives.
Step 4 : Right click the folder and choose “Pick Link Source”.
Step 5 : Navigate to Unity’s AppData/Roaming folder. You will find it in the “Users/User/AppData/Roaming/Unity” directory on the drive where Unity is installed.
Step 6 : Right Click and select “Drop As/Symbolic Link” from the context menu. A shortcut will be inside the folder now.
Step 7 : Name it “Asset Store-5.x” , make sure to remove or rename the original “Asset Store-5.x” folder to avoid naming conflicts.